Navarch Ability Cooldown 30 Seconds Now

It is ten heartbeats too long. It is the time it takes for a missile to cross three astronomical units. It is the span in which a lucky shot can find a reactor core, in which courage curdles into panic, in which a battle turns not because of strategy, but because a god on your side is momentarily mortal.

“Navarch ability ready,” the ship’s voice announced. navarch ability cooldown 30 seconds

The Navarch’s ability—the one that could rewrite local gravity, that could thread a fleet through a pulsar’s heartbeat or collapse an enemy dreadnought into a ball of scrap the size of a fist—had just fired. The enemy’s vanguard was gone. Vaporized. But now came the wait. It is ten heartbeats too long

Kel’s jaw tightened. He saw her fingers twitch. She wanted to act. The ability was there , simmering just beneath her skin, crackling along the alloy. But the cooldown was a wall. A promise written in her own neural architecture: You are powerful, but you are not infinite. “Navarch ability ready,” the ship’s voice announced