Vec3 Sample Pack Access

| Category | Count | Description | Use Case | |----------|-------|-------------|----------| | | 40 | Smooth linear, radial, and angular gradients in XYZ | Vertex color baking, UV distortion, procedural masks | | Flow & Direction Fields | 30 | Curl noise, vortex, attraction vectors, wind patterns | Particle advection, grass/wind rigging, fluid sim | | Normal Variations | 35 | Microsurface normals (scratches, weave, honeycomb, fractal bumps) | Detail normal blending, decal projection, terrain shading | | Color Triplets | 25 | Pre-mixed RGB palettes (film emulation, sci-fi UI, stylized fantasy) | LUT generation, LED effects, mood lighting | | Random/Stochastic Sets | 20 | White/Poisson/blue noise vectors, hash-based scatter data | Stochastic sampling, dithering, GPU instancing offsets |

Tagline: Precision triple-channel data for shading, simulation, and signal processing. 1. Overview The Vec3 Sample Pack is a curated library of high-precision, three-component vector data sets (.txt, .exr, or .binary format) designed to accelerate look development, material design, and procedural FX. Unlike traditional 2D texture packs, each sample represents a full (x, y, z) triplet — ideal for driving normals, flow maps, color correction LUTs, displacement offsets, or directional data. 2. What’s Inside The pack contains 150 unique vec3 samples organized into five categories: vec3 sample pack