Ultimate Home Tycoon Script | |verified|

-- Connect remote events buyHomeRemote.OnServerEvent:Connect(onBuyHome) upgradeRemote.OnServerEvent:Connect(onUpgrade) requestDataRemote.OnServerInvoke = onRequestData

-- Configuration local STARTING_MONEY = 500 local INCOME_INTERVAL = 5 -- seconds local DEFAULT_HOME = "Starter Shack" local HOME_PRICES = { ["Starter Shack"] = 0, ["Cozy Cottage"] = 2500, ["Modern Mansion"] = 15000, ["Luxury Penthouse"] = 50000, ["Ultimate Palace"] = 200000 } ultimate home tycoon script

local HOME_INCOMES = { ["Starter Shack"] = 25, ["Cozy Cottage"] = 100, ["Modern Mansion"] = 500, ["Luxury Penthouse"] = 2000, ["Ultimate Palace"] = 10000 } -- Connect remote events buyHomeRemote

-- Remote event handlers local function onBuyHome(player, homeName) if purchaseHome(player, homeName) then -- Update leaderstat local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local homeStat = leaderstats:FindFirstChild("Home") if homeStat then homeStat.Value = homeName end local cashStat = leaderstats:FindFirstChild("Cash") if cashStat then cashStat.Value = playerData[player].Money end end else buyHomeRemote:FireClient(player, "Not enough money or invalid upgrade order!") end end ["Cozy Cottage"] = 2500

-- Initialize existing players for _, player in ipairs(Players:GetPlayers()) do onPlayerAdded(player) end