The final chase took them into a mirrored tunnel. Infinite reflections of the white sedan, each one slightly different: one had bullet holes, one had a dent from last Tuesday’s fender bender Mia never told anyone about . The helicopter dropped its last spike strip. She swerved. The car flipped seven times — but landed on its wheels just outside the tunnel exit.

They closed the laptop. Didn’t save. Didn’t speak.

Mia cracked her knuckles. The game loaded: pixel sun, heavy bass, a white sedan idling outside a virtual bank. Her job? Outrun everything. Cop Chargers. Roadblocks. A swarm of motorcycles that appeared from alleys like angry hornets.

Mia looked at Leo. Leo looked at the librarian, who was staring at them from across the room, phone already raised.

But for the rest of the week, every time Mia opened her locker, a tiny pixelated white sedan was drawn inside, chalk dust on the metal — waiting.

She ignored it. Slammed the nitro. Jumped a canal. Landed on a cargo ship that wasn’t in any walkthrough. The ship’s containers had logos from her real life — her school, her dentist, the gas station where her dad worked.