Pinewood Computer Core Uncopylocked [top] →
-- ServerScript in ServerScriptService local connectEvent = Instance.new("RemoteEvent") connectEvent.Name = "ConnectToComputer" connectEvent.Parent = game.ReplicatedStorage local computers = {} -- dictionary of computer parts
-- ModuleScript: FileSystem local fileSystem = {} fileSystem.drives = { ["C:"] = { files = {"system.exe", "readme.txt"} }, ["D:"] = { files = {"data.bin"} } } pinewood computer core uncopylocked
-- LocalScript inside ScreenGui local screen = script.Parent local userInput = screen.TextBox -- Simple command parser userInput.OnSubmit:Connect(function(cmd) if cmd == "help" then print("Commands: help, shutdown, connect <ip>") elseif cmd == "shutdown" then script.Parent.Parent:Destroy() elseif string.match(cmd, "^connect") then local ip = string.sub(cmd, 9) -- Send a remote event to server for networking game.ReplicatedStorage.ConnectToComputer:FireServer(ip) end end) In a ServerScript, manage connections and data: "^connect") then local ip = string.sub(cmd

