Holdfast | Nations At War Server Hosting [new]

| | Pros | Cons | |------------|----------|----------| | Self-Hosted (Local Machine) | Full control, no monthly cost | Requires strong CPU & upload speed; exposes your IP; technical upkeep | | Rented Game Server Provider | DDoS protection, 24/7 uptime, easy control panel, automated updates | Monthly fee; less low-level access | Recommendation for most groups: Rent from a reputable provider. Holdfast is CPU-intensive, and home connections rarely handle 100+ players without lag. Minimum & Recommended Specifications (For 100 Players) Holdfast uses a modified version of the Unity engine. The server is single-thread CPU performance heavy .