| Game | Multiplayer Type | Similarity | |------|----------------|-------------| | | Co-op (up to 4 players) | First-person village builder | | Valheim | Co-op (10 players) | Survival + building + Vikings | | RimWorld (with RimWorld Together mod) | Full co-op | Same genre, more sci-fi | | Colony Survival | Co-op (many players) | Voxel-based colony defense | | Songs of Syx | No native, but same shared-save trick works | Huge-scale medieval city sim | Final Verdict Going Medieval is an excellent single-player colony sim, but if you need real-time multiplayer, wait or use the shared-save method. The community is creative, but official support isn’t coming soon. Pro tip: Start a shared save with a friend. One builds defenses, the other farms. Swap after each in-game week. It’s surprisingly fun. Would you like a step-by-step guide for setting up the shared save method or the Parsec workaround ?
Here is solid, structured content on — covering the current state, community workarounds, and future prospects. going medieval multiplayer