The deepest lesson of Fontself is not technical but cultural. It reveals that most designers do not want to be type designers; they want the result of type design without the process. Fontself is the ultimate expression of modern creative software: powerful enough to be dangerous, simple enough to be seductive, and limited enough to ensure that mastery still has a market. In the end, Fontself does not kill type design; it merely clarifies it. The tool separates those who want to make a font from those who want to make type work. And the difference, as any letterpress printer will tell you, is everything.
A review of fonts generated with Fontself reveals a distinct, almost predictable aesthetic. These fonts tend to be: (1) —since most users draw with uniform strokes or basic pens; (2) Geometrically naive —lacking the subtle optical corrections (overshoot, side-bearing nuances) that professional type designers labor over; and (3) High-contrast in a bad way —where thick and thin strokes feel accidental rather than intentional.
However, Illustrator’s bezier architecture is not optimized for type design. Professional font editors use a specific point-optimization logic (fewer points, specific handle ratios) to ensure clean hinting and interpolation (the process of generating weights between a Light and a Bold). Fontself inherits Illustrator’s tendency to produce extraneous points, especially when converting strokes to fills or using effects like drop shadows. The result is fonts that look pristine at 72pt on a Retina screen but collapse into pixelated, uneven blobs at 12pt on a website. Fontself implicitly admits its audience: it is for the headline, not the body text.