Build A Boat For Treasure Script [verified] File
return PlayerModule The TreasureModule generates and handles treasure-related mechanics. It uses a combination of random number generation and predefined treasure models to create a varied and exciting experience. Treasure Generation The treasure generation system uses random number generation to select a treasure model and position it in the game world.
function PlayerModule:movePlayer(player, userInput) -- Calculate the movement direction based on user input local direction = Vector3.new(userInput.Forward.X, 0, userInput.Forward.Z)
function TreasureModule:generateTreasure() -- Select a random treasure model local treasureModels = {"TreasureChest", "TreasureBarrel", "TreasureStatue"} local treasureModel = treasureModels[math.random(1, #treasureModels)] build a boat for treasure script
-- Snap the part to the grid part.CFrame = CFrame.new(part.Position.X, part.Position.Y, part.Position.Z) end
local BoatModule = {}
-- TreasureModule.lua
-- BoatModule.lua
return boat end