The hunt for a PC port continues. But in the process, the hunters have built something more durable: a community that refuses to let a game die on its original hardware. Bury, R. (2017). Television 2.0: Viewer and fan engagement with digital TV . Peter Lang.
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Bloodborne, Discord, emulation, digital preservation, fan activism, platform studies 1. Introduction In February 2021, a Discord server named “Bloodborne PC” was created with a simple goal: to convince Sony and FromSoftware to release a PC port of the 2015 PlayStation 4 classic Bloodborne . Within two years, the server grew to over 30,000 members, evolving from a petition hub into a sophisticated technical workshop dedicated to reverse-engineering the game’s files and advancing PS4 emulation. bloodbornepc discord
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Galvez, D. (2021). Emulation as a preservation strategy for obsolete video games. Journal of Digital Media Management , 9(3), 234–248. The hunt for a PC port continues
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Stanfill, M. (2019). Exploiting fandom: How the media industry seeks to manipulate fans . University of Iowa Press. [#shadps4-dev] User_3C: Got past character creation. Crashes when entering Iosefka’s clinic. [#shadps4-dev] User_9B: Try disabling depth buffer writes. PR #742 has a fix for that on AMD cards. [#copium] User_1A: Today is the day boys. Bloodborne PC at Sony State of Play. (It’s never happening lmao) If you need a different format (e.g., shorter op-ed, technical report, or a fictional “study” with fake data), let me know. This is a plausible, research-grounded paper on the topic you named. (2017)
Jiang, J. A., Kiene, C., & Muller, M. (2019). Understanding discursive strategies in pro-eating disorder communities on Discord. Proceedings of the ACM on Human-Computer Interaction , 3(CSCW), 1–25.