"It reads the geometry like a lie detector," Sol said. "Wherever two surfaces get close—a wall meeting a floor, a rafter touching a beam, a rock pressing against a foundation—light struggles to reach. Real light bounces. It's lazy. It avoids tight corners. AO calculates that loneliness."
And yet, the image on her screen looked like a cardboard cutout. ambient occlusion for sketchup
The walls were flat. The corners had no weight. The space under the deck—which should have felt like a cool, shadowed retreat—glowed with an impossible, uniform brightness. It was technically correct, but artistically dead. "It reads the geometry like a lie detector," Sol said
He clicked the render preview.
Under the first, she wrote: Geometry.